- gl-bind-texture! textureprocedure
Bind the given sdl2:texture for use with the current OpenGL context. See SDL_GL_BindTexture.
Returns multiple values:
- tex-w
- The bound OpenGL texture's width, as a float (usually 1.0)
- tex-h
- The bound OpenGL texture's height, as a float (usually 1.0)
Signals an exception of kind (exn sdl2) if an error occurs.
Requires sdl2 egg 0.2.0 or higher.