- create-shader GLLS-SHADERprocedure
Creates (at run-time) a new shader. The form GLLS-SHADER should conform to language defined in the section The glls shader language. Before shaders are used, they must be compiled by OpenGL with compile-shader.
Creates (at run-time) a new shader. The form GLLS-SHADER should conform to language defined in the section The glls shader language. Before shaders are used, they must be compiled by OpenGL with compile-shader.