chickadee » soil » load-ogl-hdr-texture

load-ogl-hdr-texture filename hdr-format rescale-to-max texture-id texture-flagsprocedure

Loads an HDR image from disk into an OpenGL texture.

  • filename: File to load and split into the texture
  • hdr-format: One of the fake-hdr/*** flags, i.e., fake-hdr/rgbe
  • rescale-to-max: If true, rescales the image to max
  • texture-id: Use either texture-id/create-new-id or use an existing texture id to overwrite an existing texture
  • texture-flags: See below for appropriate texture/*** flags to use, i.e., texture/repeats or texture/mipmaps. Flags are bitwise, and can be combined with bitwise-ior

Returns an OpenGL texture ID.