- (world-changes (lambda (events dt escape-continuation) ...))procedure
- holds the occured list of events of this loop iteration
- holds the time delta between the last and this iteration
- holds the continuation that will exit the loop
Please see below for a detailed list of supported event symbols.
dt is a flonum which can be used to adjust speed of animations for example.
The game loop is started with the (run-event-loop) procedure. Usually the game loop will run as fast as it can unless the keyword parameter minimum-wait has been given which adds that minimum delay between iterations.